Monday, April 25, 2011
Holy Cow
I chose to design the cow, Milky White, as one of my assignments for Jack and the Beanstalk. I thought it would be quite simple. After all, how different can a cow be from a horse? And I'm quite familiar with drawing those, from all my training as a ten-year-old girl. Alas. Cows are like horses the same way bunnies are like cats. And much more difficult. Here is my attempt.
PS. I sort of graduated this weekend! I have pictures if not a diploma to prove it. And I was offered an internship for the summer at Disney Interactive/ Avalanche studios here in Salt Lake. I'm pretty excited.
Labels:
Character Design,
Cow,
Digital,
Jack and the Beanstalk
Saturday, April 16, 2011
Self-Portrait
Final assignment for head painting. I painted it in photoshop, but from a mirror, not a photo. It's amazing how much more effective painting from life is, though less convenient. I'd done another digital study earlier in the day, but from a photo. It was a fight the whole way and the results were not so great.
So I guess my professors really know what they're talking about.
Thursday, April 14, 2011
Wanna buy some... magic beans?
Monday, April 11, 2011
Sunday, April 10, 2011
Jack and the Beanstalk
I've been taking a class this semester from the amazing Jake Parker. In it we've been doing visual development for Jack in the Beanstalk, aiming for a classic Disney style.
Here's my Jack:
And some development sketches for his face:
I painted an entire version of the painting above to completion before stepping back and realizing that I had neglected to think about the personality of the character throughout the process. I had gotten so caught up in thinking about the technical aspects, I forgot to make story my first priority. Upon realizing this, I scrapped the other image and re-painted the above. I am a thousand times happier with this one.
I'm learning more and more how necessary it is to be willing to sacrifice a painting. If it isn't right, it isn't right, no matter how much time I've spent on it. If it doesn't solve the problem that's been given me, it's not a successful piece. I can't be afraid to start over or sacrifice parts of an image I might like in order to make it stronger as a whole. This has been a frustrating lesson to learn. But always more satisfying in the long run.
And while I cursed myself at the time for not correcting my mistake earlier on, I learned a lot in painting the first version. So I guess I can't say it was useless time spent.
It's a learning process, this art thing. There aren't any secret answers or shortcuts... or magic beans. Just a lot of working at it.
Here's my Jack:
And some development sketches for his face:
I painted an entire version of the painting above to completion before stepping back and realizing that I had neglected to think about the personality of the character throughout the process. I had gotten so caught up in thinking about the technical aspects, I forgot to make story my first priority. Upon realizing this, I scrapped the other image and re-painted the above. I am a thousand times happier with this one.
I'm learning more and more how necessary it is to be willing to sacrifice a painting. If it isn't right, it isn't right, no matter how much time I've spent on it. If it doesn't solve the problem that's been given me, it's not a successful piece. I can't be afraid to start over or sacrifice parts of an image I might like in order to make it stronger as a whole. This has been a frustrating lesson to learn. But always more satisfying in the long run.
And while I cursed myself at the time for not correcting my mistake earlier on, I learned a lot in painting the first version. So I guess I can't say it was useless time spent.
It's a learning process, this art thing. There aren't any secret answers or shortcuts... or magic beans. Just a lot of working at it.
Monday, April 04, 2011
Head Painting
I've really enjoyed my head-painitng class this semester. No surprise, you know how I feel about painting. Here are some of my favorite studies. Each was done from life, in under three hours.
You will not see the earliest attempts up here, but I think I've really improved. Though... I should probably paint some guys at some point.
You will not see the earliest attempts up here, but I think I've really improved. Though... I should probably paint some guys at some point.
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